Workshop

Design is the fluid embodiment of an imminent future and thus not only the reflection of crumbling realities but their insidious precursor. 

 

As a product of various confrontations, designers develop narratives and positions by means of collective and/or individual language. This gives rise to creative, sometimes sprawling self-designations, words, categories, subcategories, and idiomatic expressions of an expanded concept of design.

 

Sharp, simple, slick, sensual…

Lyrical Design, Reflective Design, Emotional Design, Disobedient Design, Ontological Design 

 

Which worlds do (these) language(s) represent, and how accessible are they outside (but also inside) a class meeting, an art academy, a cultural scene or a design context? When does this aim at understanding, when is it an end in itself, even demarcation? Where do we draw the line between expertise and gatekeeping in design and in how we talk about it? What is the relationship between linguistic engagement and visual design?



By assembling and embodying various texts, borrowing positions within a LARG (Live Action Reading Group), we aim to develop a potential response through (com)position. A LARG is a format we have designed that positions itself in a hybrid space between a LARP (Live Action Role Play) and a reading group. We gather different texts from design theory, poetry, critical studies, and language theory, and provide the opportunity to embody these positions within a LARG. The enacted content will be translated into a documentary form derived from the LARG.















Composition as Explanation
Design and (designing) language



















Structure Workshop:

1. Reading 
2. LARG
3. Re-Reading 























Reading (Library)



  • Introduction/shared reading of a text

  • Distribution of texts

  • Reading task

→ Examining the text using various tools:

e.g., perspective, font, sentence structure, writing style, foreign words, footnotes, most frequently used words…








Text examples:

• Typography, Automation and the Division of Labour, Dakota Brown

• Design by Accident: For a New History of Design, Alexandra Midal

• Slippery Design, Manuel Buerger
• On Design Thinking, Maggie Gram

• Lift and Seperate: Graphic Design and the Quote Vernacular Unqoute, Barbara Glauber

• Poster: Advertisment, Art, Political Artifact, Commodity, Susan Sontag

• Die Schrift, Vilém Flusser
• Designs for the Pluriverse, Arturo Escobar

• Vom Stand der Dinge, Vilém Flusser

• DESIGN STRUGGLES Intersecting Histories, Pedagogies, and Perspectives, Claudia Mareis & Nina Paim (eds.) 

• Notes on Design Populism, Silvio Lorusso

• “Who Can Afford to Be Critical? What Can Criticality Afford?”, Alfonso de Matos

• Style is not a four letter word, Mr. Keedy

• Designer as Author, Michael Rock

• Chimeric Worlding, Tiger Dingsun

• A Present For Those Who Are Present, Rory King

• Vom Künstlermythos zur Normalisierung kreativer Prozesse: Der Beitrag des Kunstfeldes zur Genese des Kreativsubjekts, Andreas Reckwitz




 

 













 



L
ARG

  • Preparation of a LARG (Live Action Reading Group)

  • Task:

→ Write a LARG character based on the read text, "borrow" the position of the text, and try to embody it and argue from its perspective.

  • LARG as a "discussion" about the relationship between language and design, allowing texts to engage in conversation.

  • The LARG takes place on different levels/spaces/situations, where the chat group serves as a platform as much as the work table.


































Re-Reading (Reader)
 

  • Transcribing and editing the discussion into a script

→ LARG as a design tool:

What language became evident?

How can this language be visualized?

How critically do I view the language I use?

How accessible is my design language (both visually and verbally)?

What kind of visual language do I desire?

What kind of verbal language do I desire?

Do I understand all the terms I use?

Do others understand the terms I use?

How does the character formed from the text manifest visually?

  • Emotional Typesetting: Visualizing the script (medium open)




 

 
























Workshop "Compositions as Explanation", Burg Giebichenstein

Lesendes Mädchen, Franz Eybl

Workshop "Compositions as Explanation", Burg Giebichenstein

Reflective Design

Emotional Design, Donald A. Norman

Hot Mindless Salesgirl, Abschluss Sandberg Institut Insa, 2022

Workshop "Compositions as Explanation", Burg Giebichenstein

Trojan Horse, Borrowing Positions: Role-Playing Design & Architecture

Workshop "Compositions as Explanation", Magali Greif 

Trojan Horse

Chimeric Worlding

Workshop "Compositions as Explanation", Burg Giebichenstein

@neuroticarsehol

Workshop "Compositions as Explanation", Elias Charné

Workshop "Compositions as Explanation", Maite Schönherr

Kathy Acker, Against Ordinary Language, 1993

*

Bold, slick, simple, clear, my mind, Diplom Hjördis, 2020

Hot Mindless Salesgirl, Abschluss Sandberg Institut Insa, 2022

Young Girl Reading Group, 2018

Hellen Keller

*

De-Speaking De-sign, Hjördis Lyn Behncken, Kunstverein Leipzig, 2021

fore-edge

De-Speaking De-sign, Hjördis Lyn Behncken, Ausschnitt, 2021

Workshop

Design ist die fließende Verkörperung einer bevor­stehenden Zukunft und somit nicht nur das Abpaus­bild bröckelnder Realitäten, sondern ihr schleichender Weg­bereiter. Als Produkt verschiedener Aus­einander­setzungen entwickeln Designer:innen Narrative und Positionen mittels kollektiver und/oder individueller Sprache. Daraus entstehen kreative, teils ausufernde Selbst­bezeichnungen, Wörter, Kategorien, Unterkategorien und idiomatische Ausdrücke eines erweiterten Design-Begriffes.

Sharp, simple, slick, sensual…

Lyrical Design 
Reflective Design 
Emotional Design 
Disobedient Design 
Ontological Design... 

Welche Welten bilden (diese) Sprache(n) ab und wie Zugänglich sind diese außer­halb (aber auch innerhalb) eines Klassen­treffens, einer Kunst­hochschule, einer Kulturszene, eines Design Kontextes? Wann zielt diese auf Verständigung, wann ist sie Selbstzweck, sogar Abgrenzung? Wo ziehen wir die Grenze zwischen Expertise und Gatekeeping im Design und darin, wie wir darüber sprechen? Wie sieht das Verhältnis von sprach­licher Auseinander­setzung und visueller Gestaltung aus?


Durch das Zusammenstellen und Verkörpern verschiedener Texte, dem borrowing positions innerhalb eines LARP´s, versuchen wir in der (Kom)position eine Antwort­möglichkeit zu erarbeiten. Das Erspielte soll in eine dokumentarische Form übersetzt werden, die sich aus dem Larp ergibt.













Composition as Explanation
Gestaltung und (gestalterische) Sprache



















Aufbau Workshop:





1. Reading 
2. LARPING 
3. Re-Reading 
























Reading 
(L
ibrary)




• Einführung/gemeinsames Lesen eines Textes
• Verteilung von Texten
• Leseaufgabe
  →den Text anhand verschiedener Tools prüfen:
zB. Perspektive, Schrift, Satz, Schreibart, Fremdwörter, Fußnoten, meist benutzte Wörter... 






Beispiele Texte:

• Typography, Automation and the Division of Labour, Dakota Brown
• Design by Accident: For a New History of Design, Alexandra Midal
• Slippery Design, Manuel Buerger
• On Design Thinking, Maggie Gram
• Lift and Seperate: Graphic Design and the Quote Vernacular Unqoute, Barbara Glauber
• Poster: Advertisment, Art, Political Artifact, Commodity, Susan Sontag
• Die Schrift, Vilém Flusser
• Vom Stand der Dinge, Vilém Flusser
• Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds, Arturo Escobar
• DESIGN STRUGGLES Intersecting Histories, Pedagogies, and Perspectives, Claudia Mareis & Nina Paim (eds.) 

• Notes on Design Populism, Silvio Lorusso
• “Who Can Afford to Be Critical? What Can Criticality Afford?”, Alfonso de Matos
• Style is not a four letter word, Mr. Keedy
• Designer as Author, Michael Rock
• Chimeric Worlding, Tiger Dingsun
• A Present For Those Who Are Present, Rory King
• Vom Künstlermythos zur Normalisierung kreativer Prozesse: Der Beitrag des Kunstfeldes zur Genese des Kreativsubjekts, Andreas Reckwitz




 

 













 
L
ARPING   


• Vorbereitung eines LARP (Live Action Role Play) 

• Aufgabe: 

  →aus dem gelesenen Text einen Larp-character schreiben, „leihe“ dir die Position des Textes, probiere diese zu verkörpern, aus ihr raus zu argumentieren 


• Larp als "Besprechung" über das Verhältnis von Sprache und Gestaltung, die Texte in Konversation treten lassen 

• Das Larp findet auf verschiedenen Ebenen/Räumen/Situationen statt, die Chatgruppe ist genauso Plattform wie der Arbeitstisch

 
































Re-Reading (Reader)
 

• Transkribieren und Editieren der Besprechung zu einem Skript
• Emotional Typesetting: Visualisierung des Skripts

→ larping als Gestaltungstool:

Welche Sprache wurde deutlich?
Wie lässt sich diese Sprache visualisieren?
Wie kritisch sehe ich die Sprache die ich benutze?
Wie zugänglich ist meine Design-Sprache (visuell und verbal)?
Was für eine visuelle Sprache wünsche ich mir?
Was für eine verbale Sprache wünsche ich mir?
Verstehe ich alle Begriffe die ich benutze?
Verstehen die anderen die Begriffe die ich benutze?
Wie visualisiert sich der Charakter der sich aus dem Text gebildet hat?

Workshop "Compositions as Explanation", Burg Giebichenstein

Lesendes Mädchen, Franz Eybl

Workshop "Compositions as Explanation", Burg Giebichenstein

Reflective Design

Emotional Design, Donald A. Norman

Hot Mindless Salesgirl, Abschluss Sandberg Institut Insa, 2022

Workshop "Compositions as Explanation", Burg Giebichenstein

Trojan Horse, Borrowing Positions: Role-Playing Design & Architecture

Workshop "Compositions as Explanation", Magali Greif 

Trojan Horse

Chimeric Worlding

Workshop "Compositions as Explanation", Burg Giebichenstein

@neuroticarsehol

Workshop "Compositions as Explanation", Elias Charné

Workshop "Compositions as Explanation", Maite Schönherr

Kathy Acker, Against Ordinary Language, 1993

*

Bold, slick, simple, clear, my mind, Diplom Hjördis, 2020

Hot Mindless Salesgirl, Abschluss Sandberg Institut Insa, 2022

Young Girl Reading Group, 2018

Hellen Keller

*

De-Speaking De-sign, Hjördis Lyn Behncken, Kunstverein Leipzig, 2021

fore-edge

De-Speaking De-sign, Hjördis Lyn Behncken, Ausschnitt, 2021

  • WORK
    • BERGE VERSETZEN
    • FREEWHEELING
    • DAMASK
    • COMPOSITION AS EXPLANATION
    • AGAINST EVIL COMPANY
    • HAHAHA HEHEHE HIHIHI
    • DE-SPEAKING DE-SIGN
    • BOLD SLICK SIMPLE CLEAR MY MIND
    • FEMINIST BITCH WITCH
    • ID CULTURAL MEMORY
    • LUCIFERIUS
    • DIAMOND SPLINTERS
    • PERFORMING TECHNOLOGIES
  • HJÖRDIS LYN BEHNCKEN
  • WORK
    • DAMASK
    • BERGE VERSETZEN
    • DE-SPEAKING DE-SIGN
    • AGAINST EVIL COMPANY
    • BOLD SLICK SIMPLE CLEAR MY MIND
    • FREEWHEELING
    • HAHAHA HEHEHE HIHIHI
    • FEMINIST BITCH WITCH
    • COMPOSITION AS EXPLANATION
    • ID CULTURAL MEMORY
    • LUCIFERIUS
    • DIAMOND SPLINTERS
    • PERFORMING TECHNOLOGIES
  • HJÖRDIS LYN BEHNCKEN